gl_playermip

Game: GLQuake
Тип: Register
Значение по умолчанию: 0
Уровень детализации текстур на моделях игроков.
  Note: If you are experiancing a noticable slowdown during multiplayer games when a lot of players appear on the screen at the same time you might need to increase this variable in order to shrink the textures for the player models. You will lose a lot of detail but at least your name will be faster. The recommended setting for this variable is 2.     List: 0 - Original size. 1 - One-half the original size. 2 - One-fourth the original size. ...

Engllish-Russian dictionary of Quake game. 2013.

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